
The study also shows that casual gamers are still less than casual about their game playing habits; 28 percent play more than nine sessions a week, and 32 percent of those sessions last at least an hour, according to last year's survey.
"This year's survey highlights that advertising is now an increasing revenue option, and trials are a must in marketing to casual gamers," said Michael Buccheim, executive vice president and general manager at Macrovision's distribution and commerce business unit.
"Gamers are now turning to advertising and promotional material to help them make their decisions on which games to play and purchase."
A total of 83 percent of survey participants said that they are willing to view a 30-second ad in order to play a game for free.
Just over half are willing to purchase the game only after they have played with a trial version. Of this percentage of survey participants, 54 percent will decide whether they are willing to purchase a game within 60 minutes of play time.
Compared with last year's survey results, the percentage of survey participants who rely on promotional emails for more information about new games rose from 14 percent to 34 percent.
The percentage of survey participants who use gaming websites to find out about new games rose from 28 percent to 45 percent.
Close to 400 gamers participated in the poll conducted between 26 June and 11 July.