iTnews
  • Home
  • News
  • Technology
  • Software

Korea to ban online game currency trading

By Simon Burns
Nov 27 2006 9:56AM
Follow google news

US$900m 'virtual gold' economy faces regulation.

Korea to ban online game currency trading
South Korean legislators are to ban commercial trading in the virtual currencies used by online gamers by the end of this year, local media reports say.

Almost US$900m worth of virtual cash is being traded every year by gamers in the country, according to official estimates.

Players of massively multiplayer online role playing games commonly use real world cash to purchase 'virtual gold' and other in-game currencies.

The players buy virtual cash to gain an advantage over other players, or to avoid boring and repetitive parts of the game.

With some games requiring tens of hours of play per week to develop a character, busy professionals commonly buy cash and in-game items to keep up with their peers.

Specialised virtual brokerages, such as ItemMania and ItemBay, have been established in Korea to let players buy virtual currency and in-game items, or even exchange one game's currency into another's. 

Players generally buy virtual cash with a credit card on the broker's website and then pick up the virtual currency and items from the broker's agent inside the game.
The new rules will impose fines on companies that broker virtual currency transactions, but do not appear to target exchanges between individual players.

However, it appears possible that virtual currency brokers may be able to move their operations outside the country to avoid legal action.

In addition, the new regulations as currently formulated do not appear to outlaw the sale of in-game items, according to Korean gaming blog Gamestudy.org. 

These items can sometimes be exchanged for cash or other items within a game, so would appear to offer a means for currency trading by proxy.

Additional rules to regulate this apparent loophole are scheduled for consideration in the second quarter of next year, according to reports.

The ability to exchange virtual cash for real dollars has been blamed for a wide variety of social ills.

Korea's online gamers were the victims of a massive wave of identity theft earlier this year, apparently instigated by gangs which used bogus free trial accounts to generate virtual currency to sell. 

However, some believe that the new regulations have been proposed at this time because online gaming has become unfairly associated with Korea's scandal-plagued video gambling arcades.

The country has been rocked by bribery scandals surrounding the semi-legal US$21bn video arcade gambling industry. 

Some 6.6 percent of Koreans were described as 'gambling addicts' in a recent survey, many of whom regularly play video poker and similar games in such arcades.

Add iTnews as your trusted source

Add iTnews As Your Trusted Source Add iTnews As Your Trusted Source
Got a news tip for our journalists? Share it with us anonymously here.
Copyright ©v3.co.uk
Tags:
bancurrencygamekoreaonlinesoftwaretotrading

Related Articles

  • Apple rolls out new, AI-powered Siri Apple rolls out new, AI-powered Siri
  • iTnews State of Data & AI Breakfast comes to Sydney this July iTnews State of Data & AI Breakfast comes to Sydney this July
  • Defence says Palantir is "sandboxed" in its environment Defence says Palantir is "sandboxed" in its environment
  • Microsoft teases new era of AI-driven devices Microsoft teases new era of AI-driven devices
Join our WhatsApp Channel

Partner Content

From test case to control tower: How DXC and ServiceNow are governing enterprise AI at scale
Promoted Content From test case to control tower: How DXC and ServiceNow are governing enterprise AI at scale
You meet the security standard. Shame no one can see it
Promoted Content You meet the security standard. Shame no one can see it
Agile isn’t the problem: why projects still fail, and what’s missing
Partner Content Agile isn’t the problem: why projects still fail, and what’s missing
Thomas Peer Solutions unveils data cloud platform and executive leadership forum for 2026
Partner Content Thomas Peer Solutions unveils data cloud platform and executive leadership forum for 2026

Sponsored Whitepapers

Agile in the AI Era: why projects still fail
Agile in the AI Era: why projects still fail
When Technology Becomes the Blocker: Unlocking Real Outcomes from AI and Cloud
When Technology Becomes the Blocker: Unlocking Real Outcomes from AI and Cloud
High-volume data sources for AI-driven security analytics
High-volume data sources for AI-driven security analytics
How healthcare organisations can get more value from cloud
How healthcare organisations can get more value from cloud
1 in 3 companies lose SaaS data. Here’s how to prevent it
1 in 3 companies lose SaaS data. Here’s how to prevent it

Events

  • iTnews State of Security Breakfast iTnews State of Security Breakfast
  • iTnews State of Data & AI Breakfast iTnews State of Data & AI Breakfast
  • The 2026 iAwards The 2026 iAwards
  • Integrate 2026 Integrate 2026
  • Security Exhibition & Conference Security Exhibition & Conference
Share on Facebook Share on LinkedIn Share on Whatsapp Email A Friend

Most Read Articles

Defence says Palantir is "sandboxed" in its environment

Defence says Palantir is "sandboxed" in its environment

Services Australia describes fraud, debt-related machine learning use cases

Services Australia describes fraud, debt-related machine learning use cases

CBA sends over a decade of data to the cloud as AI demand ramps

CBA sends over a decade of data to the cloud as AI demand ramps

HBF faces AI agent to members for first time

HBF faces AI agent to members for first time

techpartner.news logo
Sydney-based AI-cloud waste startup raises $3m
Sydney-based AI-cloud waste startup raises $3m
Brennan uses NiCE to modernise its contact centre
Brennan uses NiCE to modernise its contact centre
Impact Awards: Tecala slashes customer response times for fintech IQumulate
Impact Awards: Tecala slashes customer response times for fintech IQumulate
Interactive introduces private cloud platform
Interactive introduces private cloud platform
Digital61 expands cybersecurity portfolio
Digital61 expands cybersecurity portfolio
All rights reserved. This material may not be published, broadcast, rewritten or redistributed in any form without prior authorisation.
Your use of this website constitutes acceptance of nextmedia's Privacy Policy and Terms & Conditions.